Where’s the train heading now?

Where are we going?

Fear not. We are currently moving forward towards getting our weapons to fire… which means C# Coding time!

This’ll be interesting because i do have some experience with coding in C# but i still am very far from being anything good, but nonetheless, it should give me a good insight to what coding is all about in the development region, so this should be interesting. I’ve got my animations set, my particles set and everything, so all that’s left is to set up the code, and we should have the foundations for a FPS set up. Then all that’s left is to fix the models, get particle collision and other settings/parameters set up and then we can finally start fleshing out the gauntlet…

It’s just the decision to have it so that you move around or stand still and shoot targets… Choices… Choices…. damn it. Decisions are hard.

Ah well, no matter. I shall continue to work on this project and make a decision soon as times tickin’ on and it’s gonna get closer and closer to the project due date.

Ah well… You… “Should” hear from me next week if we have some progress… I’m not exactly the best at keeping track of these weekly posts so I do apologise. Anyway!

See you next week!

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