We’ve made it! Hooray! lots of awesomeness to be had now that we’ve completed our game. From basically just a blank sheet, we’ve made something that is pretty decent for our first game. It was one hell of a ride though! Looong hours, blood sweat and tears, but we made it. I must admit, I do feel sad now that it’s over… BUT! This was a project given to myself from my college course, and it was pretty damn FUN!

You’re probably wondering, what did I change? Well. Apart from some code refactoring, I’ve only really added a reset function which resets your score, time, ammo and resets the target animations and values, so that you can play this over and over! Nothing too special to be honest, but it was honestly a blast making this game. If I have to do another project, it’s definitely a FPS… Or maybe a 2D RTS? I don’t know. It’s just food for thought at this rate.

You probably have a couple questions, like these!
Q: Will I continue my project?
A: Perhaps. We’ll have to see.
Q: Will I continue to blog?
A: Probably not. I just did it because I had to and it was easy to do so. Only time will tell. Maybe if i have to do another project, then sure!
I do have to say thank you to those who have followed my blog. It’s been a fun ride from start to finish, but every curtain must be drawn at the end of the day.
Thanks again guys and stay awesome,
Matthew





So. Here’s the current code, and it works. Here’s a quick gif of the target system working!
Pretty simple, but pretty damn AWESOME! I’m just now working on the UI once I’ve got weapon swapping, then it’s all down to making the world look nice and pretty! (yay…) I’ll probably do one more gun which is for example a shotgun or a sniper rifle. (And yes, I do know about the floating bullets, but that’ll be dealt with at a later stage).


Extremely bland… I know that much. This is just a place holder for what I want the assault course to look like. I’ll hopefully find things to add into it to give it more of a feel and more visual items so it doesn’t look so god damn bare…. like god damn it’s so empty! Really doesn’t fit the scene, so that’ll be fixed for definite.