This blog will be split up into several parts. The first part was the arena. I’ve finished the overall layout of the arena (more will be built in unity when i have gotten more assets and the firing down which will be spoken about in the other blog session.
Extremely bland… I know that much. This is just a place holder for what I want the assault course to look like. I’ll hopefully find things to add into it to give it more of a feel and more visual items so it doesn’t look so god damn bare…. like god damn it’s so empty! Really doesn’t fit the scene, so that’ll be fixed for definite.