Blender – Weight Painting

Right! Since I completely forgot about this last time, I’m going to give a quick overview of weight painting… I’ll try to keep it short and sweet.

 

Weight painting is basically a process that you need to take when making animated parts. For example, lets take an arm. (horrendous drawings on it but you can’t have everything these days)… Anyway! Continuing onward, if we look at this arm, or any arm for that matter, you have the four sectors. A, B, C and D. A is the shoulder, which is the parent of bone B, which is the Arm. Bone C is the Elbow, and bone D is the wrist, which splits off into 5 other bones, being each individual finger.

Arm Drawing

So in this scenario, the Arm is weight painted, and the brighter colour moves more, so in this scenario, the main arm in weight painted bright red, and it goes to a light blue near the end of the arm, to where the elbow is connected, and it’ll be the same colour wise, but obviously in the elbow region instead.Weight Paint 2

 

 

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